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The time of the «personal» computer, where everybody sits isolated in front
of his PC is over. And soon, also the time of the networked but still purely virtual
usage cultures of the Web 2.0 will be over. Welcome to the media culture 3.0! Here, the
world is not brought anymore into the computer, but computers are brought into the world
[1].
In this way, complex information spaces can be integrated into the material
object world and the experience context of the user. From media applications, a media
lifestyle emerges. «Weana G'schichten» (Viennese Tales) tells about it…
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[1] Weiser, Mark (1991): The Computer for the 21st Century. Available at www.media.mit.edu [as per 30 08 07]
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